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AI Insights · Timothy · July 2021

Top 5 Arcade Sports Apps on iOS in the UK: Q2 2021 Performance

Discover the performance trends of the top 5 arcade sports apps on iOS in the UK during Q2 2021, including downloads, revenue, and active users.

Top 5 Arcade Sports Apps on iOS in the UK: Q2 2021 Performance

During the second quarter of 2021, the performance of the top 5 arcade sports apps on iOS in the United Kingdom showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed.

Head Ball 2 - Soccer Game from MASOMO LIMITED saw a significant increase in weekly revenue, peaking at around $17.9K in the last week of June. Weekly downloads experienced a notable surge mid-June, reaching approximately 24.8K. Weekly active users also saw a rise, peaking at roughly 113.2K in mid-June before ending the quarter at about 89.6K.

Ping Pong Fury: Table Tennis by Yakuto experienced a decline in weekly revenue early in the quarter, bottoming out at $172 in the first week of June but later recovering to $639 by the end of June. Weekly downloads fluctuated, starting at about 15.8K and closing the quarter at around 7.8K. The number of weekly active users mirrored this trend, peaking at 28.3K in late March and ending at 17.2K in the final week of June.

Score! Hero - Soccer Games from First Touch Games Ltd. saw a consistent drop in weekly revenue, starting at approximately $11K and falling to about $2.8K by the end of June. Weekly downloads showed a similar declining trend, beginning at around 11.6K and ending at roughly 7.6K. However, weekly active users showed resilience, peaking at about 87K in late April and maintaining a steady figure around 83.2K by the end of June.

Flipper Dunk by Rollic Games maintained a relatively low but stable weekly revenue, averaging around $30-$40 throughout the quarter. Weekly downloads varied, peaking at about 10K in early April before settling at approximately 6.1K by the end of June. The app sustained a stable number of weekly active users, peaking at around 28.3K in mid-June.

Jump Dunk 3D from Voodoo did not generate any revenue during this period. However, weekly downloads showed fluctuations, starting at about 8.4K in late March and ending at around 9.3K in late June. Weekly active users peaked at approximately 24.6K in the first week of April and closed the quarter at about 19.1K.

These insights are based on data from Sensor Tower. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021